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Dead cells update 1.1.1 switch february 2019
Dead cells update 1.1.1 switch february 2019








dead cells update 1.1.1 switch february 2019
  1. DEAD CELLS UPDATE 1.1.1 SWITCH FEBRUARY 2019 GENERATOR
  2. DEAD CELLS UPDATE 1.1.1 SWITCH FEBRUARY 2019 PATCH
  3. DEAD CELLS UPDATE 1.1.1 SWITCH FEBRUARY 2019 UPGRADE
  4. DEAD CELLS UPDATE 1.1.1 SWITCH FEBRUARY 2019 FREE

They now offer a multi-purpose reward instead of Scrolls.

  • Community suggestion Timed doors have all been moved to transition levels.
  • New challenge doors after bosses will grant Legendary items if you kill a Boss without getting hit once.
  • dead cells update 1.1.1 switch february 2019

    Note you can get hit before or after a serie of X kills, this won’t invalidate this challenge. Their rewards are equivalent to Timed Doors.

  • Community suggestion New challenge doors in transition levels will require you to kill X enemies without getting hit in a row.
  • Most mobs in 4-cells difficulty are now more aggressive: they can teleport, they have a better detection range and they cannot be distracted by deployed traps.
  • Pay attention to hidden runes in the ground and use your stomp move to break them!
  • New secret holes can now spawn below your feet.
  • Also, Recycling profits are no longer based on the the buying cost of the item, but on its reselling value, which scales slower ( TLDR recycling no longer breaks the whole economy).
  • Community suggestion Balanced the way money profits/costs scale on higher difficulty settings.
  • DEAD CELLS UPDATE 1.1.1 SWITCH FEBRUARY 2019 UPGRADE

    Community suggestion You can upgrade the Forge with the Collector and unlock the ability to upgrade an item quality more than once.Damage Reduction is not a mandatory strategy anymore and the whole game difficulty has been rebalanced accordingly. Most items no longer grant DR anymore, their power has been increased as a compensation. Community suggestion Damage Reduction has been heavily reworked.

    DEAD CELLS UPDATE 1.1.1 SWITCH FEBRUARY 2019 GENERATOR

    The level generator has also been adjusted to ensure you find a “Legendary Altar” in most of your runs. You may also get legendaries as rewards of advanced challenges, like beating a boss without getting hit. Legendaries are now “world drop”, so you may encounter them when killing mobs or on the new “legendary altars”. Community suggestion Bosses no longer drop Legendary items, but 1 weapon and 1 active skill instead.

    dead cells update 1.1.1 switch february 2019

    The one that reduces CD for each critical hit is a new colorless mutationthat will scale on your highest stat. They were replaced by 4 new mutations to give you new active ways to reduce your skill cooldowns: by killing enemies in close combat, by killing at distance, by parrying and by dealing critical hits.įor example, one of these mutations reduces all your ongoing skills cooldowns by 2.5 sec for each successful shield parry, and this time value even increases based on your Survival stat.

    DEAD CELLS UPDATE 1.1.1 SWITCH FEBRUARY 2019 FREE

    The mutations that granted free CD reduction (for active skills and grenades) were removed. Community suggestion All the cooldown reduction mechanic has been redone from scratch.– in 3 & 4-cells modes: you’ll have to be really careful to be properly equipped before getting to late levels (picking cursed chests scrolls is highly recommended) – in 1 & 2-cells modes: difficulty is roughly the same as before – in 0-cell mode: things will be a little bit easier (just a little bit) This affects the game in the following ways: Community suggestion The “mob auto-scaling” mechanic has been removed completely. All the levels now have a fixed “difficulty” that won’t adapt to you in weird ways anymore.Community suggestion Most mutations have been reworked & balanced in order to make some of them more useful.Community suggestion Homunculus skill has been vastly improved: you can now grab your own turrets, cancel a grab, it deals more damage, breaks invisibility etc.New custom game mode released! You can now customize your runs the way you want, like unlocking/relocking items, enabling special gameplay adjustments, changing rules etc.Community suggestion A vast number of items have been updated to make them more useful or powerful. The idea here was to make many “auto-recycle” items much more interesting.

    DEAD CELLS UPDATE 1.1.1 SWITCH FEBRUARY 2019 PATCH

    One of the many notable things about this patch is that the Nintendo Switch version of Dead Cells now runs very close to 60fps, which is the icing on the cake. The impressive indie game Dead Cells has received a substantial patch today which brings the game to Version 1.1.










    Dead cells update 1.1.1 switch february 2019